I've probably gotten more use out of ACW ironclad miniatures than any of my other projects. I began with the old Lyzard Grin 1/1200 ships by Richard Houston, and immediately began buying 1/600 ships from Thoroughbred when they became available.
My Lyzard's Grin ships are long gone, and I have a fairly sizable collection of 1/600 ships. A lot of Toby Barrett's fine Thoroughbred vessels, some of the more serviceable Peter Pig ships, though I'm pretty choosey about those I purchased. I also have some hulls for some of the Bay Area Yards, though I haven't been adventurous enough to do anything with them. Love their accessories though. I also acquired some wonderful scratchbuilt miniatures from Larry Enoch
Coming up on my birthday next week, and because I'll be teaching in Ellensburg on the actual day, the family all got together last weekend to celebrate my b-day along with daughter-in-law Michelle's. I received some cash and decided to make a couple of ironclad investments. I ordered the Sail and Steam Navies rules from Bay Area Yards along with the USS Mississippi kit I mentioned in an earlier post.
|Peter Pig fort with Thoroughbred guns|
|Larry Enoch's scratchbuilt U.S.S. Vanderbilt. A beautiful model and a great ship to have in my collection|
|U.S.S. Kearsarge. by Thoroughbred. One of my few fully rigged ships|
|Scratchbuilt Niagara, again by Larry Enoch. I should rig this bugger too. An enormous ship; at one time the largest wooden vessel in the world.|
|Thoroughbred's Scorpion. At one time destined to be North Carolina|
|Thoroughbred Tennessee. After its capture at Mobile in August 1864, the Tennessee joined the Union Navy two weeks later.|
|One last scratchbuilt example. The Rhode Island was a member of the North Atlantic Blockading Squadron|
We made these changes to the rules with knowledge and hope that we would have a true miniatures version of these rules. With all due respect to Toby, I've decided to head in a different direction. My sense is that Sail and Steam Navies is similar to Ironclads, with all the features I hoped in e-version of the latter would have. Computer generated ship cards will make game prep easier and the game should be easier to run at cons. I anxiously await delivery